30 #ifndef vtkRIBProperty_h 31 #define vtkRIBProperty_h 59 void SetVariable (
char *
variable,
char *declaration);
60 void AddVariable (
char *
variable,
char *declaration);
64 char *GetDeclarations ();
73 char *GetParameters ();
virtual void Render(vtkActor *, vtkRenderer *)
represents an object (geometry & properties) in a rendered scene
static vtkProperty * New()
represent surface properties of a geometric object
char * DisplacementShader
#define VTKIOEXPORT_EXPORT
abstract specification for renderers
GLsizei const GLfloat * value
#define vtkSetStringMacro(name)
#define vtkTypeMacro(thisClass, superclass)
void PrintSelf(ostream &os, vtkIndent indent)
a simple class to control print indentation
#define vtkGetStringMacro(name)
GLboolean GLboolean GLboolean GLboolean a