51 #ifndef vtkSelectionNode_h 52 #define vtkSelectionNode_h 76 virtual void Initialize();
142 virtual void SetContentType(
int type);
143 virtual int GetContentType();
168 virtual void SetFieldType(
int type);
169 virtual int GetFieldType();
175 static int ConvertSelectionFieldToAttributeType(
int val);
176 static int ConvertAttributeTypeToSelectionField(
int val);
GLsizei GLsizei GLenum GLenum const GLvoid * data
A node in a selection tree. Used to store selection results.
abstract superclass for all actors, volumes and annotations
GLuint GLuint GLsizei GLenum type
vtkInformation * Properties
abstract base class for most VTK objects
Abstract superclass for all arrays.
void DeepCopy(vtkPistonReference *self, vtkPistonReference *other)
#define vtkSetStringMacro(name)
#define vtkTypeMacro(thisClass, superclass)
virtual void PrintSelf(ostream &os, vtkIndent indent)
virtual unsigned long GetMTime()
a simple class to control print indentation
represent and manipulate attribute data in a dataset
#define vtkGetStringMacro(name)
#define vtkGetObjectMacro(name, type)
A table, which contains similar-typed columns of data.
vtkDataSetAttributes * SelectionData
#define VTKCOMMONDATAMODEL_EXPORT